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Publication

Visualizing the Behaviour of CBR Agents in a FPS Scenario

Jobst-Julius Bartels; Sebastian Viefhaus; Philipp Yasrebi-Soppa; Pascal Reuß; Klaus-Dieter Althoff
In: Daniel Trabold; Pascal Welke; Nico Piatkowski (Hrsg.). Lernen, Wissen, Daten, Analysen. GI-Workshop-Tage "Lernen, Wissen, Daten, Analysen" (LWDA-2020), September 9-11, Online, Pages 130-141, CEUR, 2020.

Abstract

The analysis and visualization of agent behavior enables a developer to identify unexpected or faulty behaviors and can show room of improvement. Therefore, visualization tools can be helpful to analyze behaviors during or after simulations. This paper presents a visualization tool VISAB developed for analyzing and visualizing the movement and actions of CBR agents in a first-person scenario. We describe the settings of the scenario and in more detail the visualization possibilities to get a better understanding of agent behavior during game-play

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