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Projects

Displaying results 31 to 40 of 49.
  1. KoPoSaB – Kollaborations-Plattform zur KI-optimierten Steuerung autonomer Bot-Systeme

    KoPoSaB – Kollaborations-Plattform zur KI-optimierten Steuerung autonomer Bot-Systeme

    The project KoPoSaB deals with the development of a collaboration platform based on artificial intelligence for the control and optimization of …

  2. GeAR – Gelingensbedingungen und Grundsatzfragen von Augmented Reality in experimentellen Lehr-Lernszenarien

    GeAR – Gelingensbedingungen und Grundsatzfragen von Augmented Reality in experimentellen Lehr-Lernszenarien

    In Augmented Reality the real world is extended by additional information. Already common areas of application are navigation or the transmission of …

  3. EmmA – Emotional mobile avatar as coaching assistant in psychological support

    EmmA – Emotional mobile avatar as coaching assistant in psychological support

    The aim of the EmmA project is to develop a mobile assistance system that can be used to assess the risk of psychological stress at the workplace and …

  4. MYOW – MYOW - Make your own wearables

    MYOW – MYOW - Make your own wearables

    The goal of the joint project "MYOW - Make your Own Wearables" is to bring together designers, makers, service providers and manufacturers to develop …

  5. L3W – Live Well, Work Well

    L3W – Live Well, Work Well

    The project "Live Well Work Well" (L3W) results in an online platform whose aim is to promote a better lifestyle among employees, in order to support …

  6. DEEP – Deep Emotion Processing for Social Agents

    DEEP – Deep Emotion Processing for Social Agents

    The DEEP project is concerned with the challenge of mapping the current situation in which a person finds himself to symbolic situational …

  7. INTUITIV – Intuitive-nonverbal and informative-verbal robot-human communication

    INTUITIV – Intuitive-nonverbal and informative-verbal robot-human communication

    The project aims at investigating how intentions of a robot can be understood by humans through anticipatory path selection in combination with iconic …

  8. ViRUX – Virtual Reality to Improve the User Experience in the Exploration of Process Models through Haptic Feedback

    ViRUX – Virtual Reality to Improve the User Experience in the Exploration of Process Models through Haptic Feedback

    The software campus project ViRUX - Virtual Reality to Improve the User Experience in the Exploration of Process Models through Haptic Feedback …

  9. KOALA – Context-Adaptations for E-Learning Platforms by Analyzing the User‘s Cognitive State

    KOALA – Context-Adaptations for E-Learning Platforms by Analyzing the User‘s Cognitive State

    E-learning platforms allow users to learn at their own pace and at any time and any place. The constant availability of mobile internet and the …

  10. TRACTAT – Transfer of Control (ToC) zwischen Autonomen Systemen und Menschen

    TRACTAT – Transfer of Control (ToC) zwischen Autonomen Systemen und Menschen

    The TRACTAT project aims to lay the foundation for a smooth and effective Transfer of Control (ToC) between autonomous systems and humans in …