TheraTrousers: Reactive wearable for playful therapeutic self-empowerment

Daniela Wittmann, Hannah Friederike Fischer, Tiago Santos Martins, Gesche Joost (editor)

ACM International Symposium on Wearable Computers (ISWC) 2021.


This paper introduces a smart garment for motivating children and teens to perform gait therapy exercises, while enabling them to do so at home, outdoors or otherwise outside a practitioner’s facilities. Taking the shape of a pair of trousers that look and behave like sci-fi attire, the wearable connects with a similarly themed game that turns physiotherapy sessions into exciting explorations in a light- hearted science-fiction scenario. The garment includes embedded sensors and actuators, connected via embroidered conductive yarn tracks, and its overall construction was achieved using standardized industry techniques and machinery, aimed at large-scale automated production. While measuring the user’s activity to detect the per- formance of specific movements, the wearable also reacts to these, as well as other gameplay events, as a form of feedback and positive reinforcement. The overall aim was both to increase enjoyment during and compliance to therapy routines, and to foster autonomy, self-empowerment and a positive outlook for user.


iswc21-31(1).pdf (pdf, 2 MB )

German Research Center for Artificial Intelligence
Deutsches Forschungszentrum für Künstliche Intelligenz