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Publications

Page 1 of 10.

  1. Marco Speicher; Christoph Rosenberg; Donald Degraen; Florian Daiber; Antonio Krüger

    Exploring Visual Guidance in 360-degree Videos

    In: Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video. International Conference on Interactive …

  2. Marco Speicher; Philip Christopher Hell; Florian Daiber; Adalberto Simeone; Antonio Krüger

    A Virtual Reality Shopping Experience using the Apartment Metaphor

    In: Proceedings of the International Conference on Advanced Visual Interfaces. International Working Conference on Advanced Visual Interfaces …

  3. Nico Herbig; Gerrit Kahl; Antonio Krüger

    Design Guidelines for Assistance Systems Supporting Sustainable Purchase Decisions

    In: Proceedings of the Conference on Designing Interactive Systems Conference 2018. ACM Designing Interactive Systems (DIS-2018), June 9-13, Hong …

  4. Marco Speicher; Anna Maria Feit; Pascal Ziegler; Antonio Krüger

    Selection-based Text Entry in Virtual Reality

    In: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. ACM International Conference on Human Factors in Computing Systems …

  5. Marco Speicher (Hrsg.)

    Shopping in Virtual Reality

    IEEE Conference on Virtual Reality and 3D User Interfaces (VR-18), March 18-22, Reutlingen, Germany, IEEE, 3/2018.

  6. Exploring Task Performance and User's Preference of Mid-air Hand Interaction in a 3D Docking Task Experiment

    In: Proceedings of the 5th ACM International Symposium on Spatial User Interaction. ACM Symposium on Spatial User Interaction (SUI-17), SUI '17, ISBN …

  7. Marco Speicher; Sebastian Cucerca; Antonio Krüger

    VRShop: A Mobile Interactive Virtual Reality Shopping Environment Combining the Benefits of On- and Offline Shopping

    In: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), Vol. 1, No. 3, Pages 102:1-102:31, ACM, New York, NY, …

  8. Marco Speicher

    Online-Shopping in der virtuellen Realität

    In: PC-Welt, Vol. 0, Pages 1-9, IDG Tech Media GmbH, München, 6/2017.

  9. FootStriker: An EMS-based Foot Strike Assistant for Running

    In: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), Vol. 1, No. 1, Pages 2:1-2:18, ACM, New York, NY, …

  10. Antonio Krüger; Gerrit Kahl

    Der technologische Fortschritt im Handel getrieben durch Erwartungen der Kunden

    In: Rainer Gläß; Bernd Leukert. Handel 4.0: Die Digitalisierung des Handels -- Strategien, Technologien, Transformation. Pages 129-156, ISBN …