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Projects

Displaying results 1 to 9 of 9.
  1. MULTI-IMMERSE – MULTI-IMMERSE

    MULTI-IMMERSE – MULTI-IMMERSE

    Severely ill children, who are prohibited from having direct contact with relatives, should be enabled to meet their parents or close caregivers in virtual, lifelike worlds. While healthy children and

  2. SC_INCOW – Influence of Cognitive Workload in Intent Recognition during Robot-Assisted Surgery
  3. Adra-e – AI, Data and Robotics ecosystem

    Adra-e – AI, Data and Robotics ecosystem

    Adra-e - Supporting the AI, Data and Robotics Community in the Development of a Sustainable European Ecosystem Adra-e is a Coordination and Support Action (CSA) funded by the European Commission under

  4. MITHOS – Mixed-Reality Interactive Training for Handling Heterogeneity and Conflict Situations in Schools

    MITHOS – Mixed-Reality Interactive Training for Handling Heterogeneity and Conflict Situations in Schools

    BMBF-Research programme in the frame of the research focus on „ Interactive systems in virtual and real spaces – Innovative technologies for a digital society“ Teachers often feel inadequately prepare

  5. BaSySafe – Software-based risk assessment based on asset administration shells for safe human-machine interaction

    BaSySafe – Software-based risk assessment based on asset administration shells for safe human-machine interaction

    Manufacturers and operators of systems in industrial manufacturing are required by law to prepare an assessment of the risks and hazards that may arise from the operation of the machines in order to e

  6. PORTAL – Plant breeding using robotics and AI for advanced data analysis and decision making in virtual spaces

    PORTAL – Plant breeding using robotics and AI for advanced data analysis and decision making in virtual spaces

    The project "PORTAL - Plant breeding using robotics and AI for advanced data analysis and decision making in virtual spaces " will extend and bring together state-of-the-art technologies from the fiel

  7. GeAR – Gelingensbedingungen und Grundsatzfragen von Augmented Reality in experimentellen Lehr-Lernszenarien

    GeAR – Gelingensbedingungen und Grundsatzfragen von Augmented Reality in experimentellen Lehr-Lernszenarien

    In Augmented Reality the real world is extended by additional information. Already common areas of application are navigation or the transmission of sports events such as football or ski jumping. Augm

  8. ViRUX – Virtual Reality to Improve the User Experience in the Exploration of Process Models through Haptic Feedback

    ViRUX – Virtual Reality to Improve the User Experience in the Exploration of Process Models through Haptic Feedback

    The software campus project ViRUX - Virtual Reality to Improve the User Experience in the Exploration of Process Models through Haptic Feedback investigated how virtual reality (VR) in combination wit

  9. IRL – Laboratory for Innovative Retail Technology in cooperation with Globus

    IRL – Laboratory for Innovative Retail Technology in cooperation with Globus

    Within the Innovative Retail Laboratory (IRL), an application-oriented research laboratory of the DFKI, innovative technologies for the retail of tomorrow are researched in close cooperation with Glob