VISAB - a visualization tool for CBR agent behavior in games

Moritz Fröhlich; Leon Römer; Vanessa Schriefer; Tim Kunold; Marcel Gaal; Pascal Reuss; Klaus-Dieter Althoff

In: Hayley Borck; Viktor Eisenstadt (Hrsg.). Workshop Proceedings. International Conference on Case-Based Reasoning (ICCBR-2021), September 13-16, Salamanca, Spain, CEUR, 2021.


VISAB (VISualizing Agent Behavior) is an open-source program that is capable of receiving, analyzing and visualizing game and agent specific data of video games.12 The first version was developed last year [1]. The new version of VISAB provides a generalized communication interface in form of a HTTP-Protocol based Web API. This API acts as a server, to which games communicate their data. To achieve scalability, incoming data is delegated in an event-based manner to the processing modules. Unity games [5] may use the VISAB Connector library which provides a C# interface to the API.

Weitere Links

ICCBR_2021_paper_105.pdf (pdf, 117 KB )

Deutsches Forschungszentrum für Künstliche Intelligenz
German Research Center for Artificial Intelligence