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Planbasierte Robotersteuerung

Publikationen

Seite 4 von 35.

  1. Maximilian Altmeyer; Berina Zenuni; Hanne Spelt; Thierry Jegen; Pascal Lessel; Antonio Krüger

    Do Hexad User Types Matter? Effects of (Non-) Personalized Gamification on Task Performance and User Experience in an Image Tagging Task

    In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play. ACM SIGCHI Annual Symposium On Computer-Human Interaction in Play (CHI …

  2. Towards Improving EEG-based Intent Recognition in Visual Search Tasks

    In: International Conference on Neural Information Processing. International Conference on Neural Information Processing (ICONIP), India, Springer …

  3. Maximilian Altmeyer; Donald Degraen; Tobias Sander; Felix Kosmalla; Antonio Krüger

    Does Physicality Enhance the Meaningfulness of Gamification? Transforming Gamification Elements to their Physical Counterparts

    In: Proceedings of the Australian Conference on Human-Computer Interaction. Australian Conference on Human-Computer Interaction (OzCHI-2021), November …

  4. RECCS : Real-Time Camera Control for Particle Systems

    In: Kai Xu; Martin Turner (Hrsg.). Computer Graphics & Visual Computing (CGVC) 2021. Computer Graphics and Visual Computing (CGVC-2021), September …

  5. André Zenner; Kristin Ullmann; Antonio Krüger

    Combining Dynamic Passive Haptics and Haptic Retargeting for Enhanced Haptic Feedback in Virtual Reality

    In: IEEE Transactions on Visualization and Computer Graphics (TVCG), Vol. 27, No. 5, Pages 2627-2637, IEEE, 5/2021.

  6. Evaluating User Experience in Tangible Augmented Reality

    Evaluating User Experiences in Mixed Reality Workshop @ CHI'21, CHI'21, 5/2021.

  7. Identification of Everyday Proxies for Tangible Augmented Reality

    Everyday Proxy Objects for Virtual Reality Workshop @ CHI'21, CHI'21, 5/2021.

  8. Visuo-haptic Illusions for Linear Translation and Stretching using Physical Proxies in Virtual Reality

    In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. ACM International Conference on Human Factors in Computing Systems …

  9. Spinning Icons: Introducing a Novel SSVEP-BCI Paradigm Based on Rotation

    In: IUI '21: 26th International Conference on Intelligent User Interfaces. International Conference on Intelligent User Interfaces (IUI-2021), April …

  10. Blink-Suppressed Hand Redirection

    In: Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces. IEEE Conference on Virtual Reality and 3D User Interfaces (VR-2021), …

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