Publikation
Extending a Gamified Mobile App with a Public Display to Encourage Walking
Maximilian Altmeyer; Pascal Lessel; Tobias Sander; Antonio Krüger
In: Proceedings of the 22nd International Academic Mindtrek Conference. Academic MindTrek Conference (MindTrek-2018), October 10-11, Tampere, Finland, ACM, New York, NY, USA, 2018.
Zusammenfassung
Sedentary behavior is a determining cause for numerous illnesses,
such as cardiovascular diseases or diabetes. To counter this, the
World Health Organization recommends at least 30 minutes of
activity, such as walking, every day. We present a system making
use of fitness trackers to gather step counts and showing them
using a gamified mobile app and a gamified public display. We
performed a four-week in-the-wild study (N=12) to evaluate the
system and the effects of introducing a public display on walking
behavior. We found that adding the public display significantly
increased step counts and users’ motivation to walk, which seems
to be attributable to the significant increase in social relatedness. In
semi-structured interviews, we learned that besides encouraging
socialization, the public display made participants aware that their
step data is visible for outsiders and that they could be confronted
with their performance, providing additional motivation to increase
their step counts.