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Publikation

How AI Enables Haptic Virtual Reality in Everyday Environments

André Zenner; Muhammad Moiz Sakha; Sukran Karaosmanoglu; Florian Daiber; Frank Steinicke
In: Proceedings of the AI for Haptics and Haptics for AI: Challenges and Opportunities Workshop at the 2026 CHI Conference on Human Factors in Computing Systems (CHI ’26). AI for Haptics and Haptics for AI: Challenges and Opportunities Workshop, located at CHI ’26, April 16, Barcelona, Spain, Workshop Publication, 4/2026.

Zusammenfassung

When using immersive virtual reality technology in everyday environments at home or at work, the majority of users do not have access to convincing haptic feedback. We argue that through the usage of artificial intelligence, the user’s physical environment and the objects therein can be taken advantage of to achieve multimodal haptic sensations without the need for specialized haptic hardware. For this, we transfer the concept of passive haptic feedback to everyday environments. We outline how immersive systems employing the proposed concept of everyday props can leverage artificial intelligence to enable the (1) identification of, (2) mapping of, and (3) interaction with everyday objects serving as haptic props in immersive environments.

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