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Interactive Machine Learning

Publications

Page 1 of 29.

  1. Multi-species Mixing for Weakly Supervised SED Under Domain Shift

    In: Diedrich Wolter; Gesina Schwalbe (Hrsg.). KI 2026: Advances in Artificial Intelligence. German Conference on Artificial Intelligence (KI-2026), 49th German Conference on Artificial Intelligence, August 11-14, Bremen, Germany, Pages 269-276, Lecture Notes in Computer Science (LNCS), Vol. 16830, ISBN 978-3-032-32335-4, Springer Nature Switzerland, Cham, 2027.

  2. Novel class identification: A human-in-the-loop approach for efficient species recognition in bioacoustic data

    In: Jeffrey W. Doser (Hrsg.). Methods in Ecology and Evolution, Pages 1-18, Wiley Online Library, 7/2026.

  3. Train the Spire: An ML-Driven Single Player GWAP for Image Annotation

    In: Proceedings of the 2026 Symposium on Eye Tracking Research and Applications. Symposium on Eye Tracking Research & Applications (ETRA), Marrakesh, Morocco, Pages 1-5, No. 55, ISBN 979-8-4007-2519-7, Association for Computing Machinery (ACM), New York, NY, USA, 6/2026.

  4. Heads Up!: Towards In Situ Photogrammetry Annotations and Augmented Reality Visualizations for Guided Backcountry Skiing

    In: AlpCHI Demos: Hands-On Innovation: Interactive Demos. International Conference on Human-Computer Interaction in the Alps (AlpCHI-2026), March 1-5, Ascona, Switzerland, AlpCHI, 3/2026.

  5. Aligning Instruction-Tuned LLMs for Event Extraction with Multi-objective Reinforcement Learning

    In: Springer (Hrsg.). Advances in Information Retrieval. European Conference on Information Retrieval (ECIR), 48th European Conference on Information Retrieval, located at ECIR-2026, March 29 - April 2, Delft, Netherlands, ISBN 978-3-032-21300-6, Springer, Cham, 3/2026.

  6. GazeDrift: A Balloon-Popping Serious Game for Eye Tracking Troubleshooting in VR

    In: 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (IEEEVR-2026), March 21-25, Daegu, Korea, Republic of, IEEE, 3/2026.

  7. GTK: An Open-Source Toolkit for Gaze-based Interaction in XR

    In: 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (IEEEVR-2026), March 21-25, Daegu, Korea, Republic of, IEEE, 3/2026.

  8. GTK: A Gaze-Based Interaction Toolkit in XR

    In: 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (IEEEVR-2026), March 21-25, Daegu, Korea, Republic of, IEEE, 3/2026.

Contact

Office:

Phone: +49 441 99833 7440 (Oldenburg)
Phone: +49 681 85775 5320 (Saarbrücken)

Deutsches Forschungszentrum für
Künstliche Intelligenz GmbH (DFKI)
DFKI Niedersachsen
Interactive Machine Learning
Marie-Curie-Straße 1
26129 Oldenburg
Germany

Deutsches Forschungszentrum für
Künstliche Intelligenz GmbH (DFKI)
Interactive Machine Learning
Stuhlsatzenhausweg 3
Saarland Informatics Campus, Geb. D3 2
66123 Saarbrücken
Germany