On 01.10.2021, the research project GreifbAR started under the leadership of the DFKI (research area Augmented Reality). The goal of the GreifbAR project is to make mixed reality (MR) worlds, includin
Im Projekt smartMILC wird das Konzept eines „digitalen Stalls“ zur Unterstützung von landwirtschaftlichen Prozessen und Services mit besonderem Anwendungsfokus auf dem Nutztier Rind erforscht. Durch d
The spontaneous vegetation that accompanies arable farming (generally referred to as (un)harmful weeds) can lead to major yield losses if not controlled. However, of the approximately 350 plant specie
VoluProf implements an application that integrates the most realistic and interactive image possible, as well as the teacher's language, into an MR environment (e.g. in the user's living room). The te
Das Ziel des Projektes KIMonoS ist es, eine Mobility-on-Demand-Plattformlösung auf Basis Künstlicher Intelligenz (KI) zu entwickeln und prototypisch auf kommunaler Ebene im Saarland zu erproben. Damit
The goal of the research project KAINE (Knowledge based learning platform with Artificial Intelligent structured content) is to better take into account the prior knowledge and experience of the parti
The aim of the project is to design and develop a partially automated, mobile assistance robot to support material transport through impassable terrain. The main areas of application are rescue operat
Augmented visual intelligence and Targeted online research (AviaTor) Phase 2 builds upon the first AviaTor project. AviaTor provides law enforcement with a tool for faster prioritization of the most u
Interactive intelligent speech technologies are conquering our homes. In the Emonymous project, we are pursuing the goal of completely anonymizing a speaker's identity without losing emotional and spe