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Projects

Displaying results 911 to 920 of 1137.
  1. SIM-TD – Sichere intelligente Mobilität

    SIM-TD – Sichere intelligente Mobilität

    Save Intelligent Mobility - Test Field Germany By investigating and testing Car-to-X communication and its applications, the research project SIM-TD helps shaping tomorrows secure and intelligent mobi

  2. FLaReNet – FLaReNet

    FLaReNet – FLaReNet

    International cooperation and re-creation of a community are the most important drivers for a coherent evolution of the Language Resource (LR) area in the next years. FLaReNet will be a European forum

  3. SpeechEval – SpeechEval

    SpeechEval – SpeechEval

    Automatische Evaluierung interaktiver Sprachdienste auf Basis erlernter Benutzermodelle. Partners Prof. Dr.-Ing. Sebastian Möller Quality and Usability Lab Deutsche Telekom Laboratories TU Berlin Sekr

  4. VisSAF – Visualisierung von Planungsalternativen im Projekt Stadtmitte am Fluss
  5. ALoE – ALoE
  6. MOONVID – Statistical Modelling of Online Video Content

    MOONVID – Statistical Modelling of Online Video Content

    The automatic detection of semantic concepts like objects, locations, and events in video streams is becoming an urgent problem, as the amount of digital video being stored and published grows rapidly

  7. MoViMoS – Ähnlichkeitsbasierte Suche in Bilddatenbanken und Anwendungen für mobile Endgeräte
  8. DiLiA – The intelligent Library Assistant

    DiLiA – The intelligent Library Assistant

    The focus of the project is research and development for novel access to information in digital libraries. Digital libraries store information from diverse areas, e.g. scientific articles, and offer a

  9. AWARE – AWARE

    AWARE – AWARE

    Partners EEAR (http://www.eear.eu/); mineway (http://www.mineway.de/); e.Consult (http://www.e-consult.de/); Assoziierte Partner: Zentrale für Produktivität und Technologie Saar e.V.; Ministerium für

  10. KomParse – Dialoging NPCs in natural game environments

    KomParse – Dialoging NPCs in natural game environments

    This project is supported by the ProFIT programme of the Federal State of Berlin and the EFRE programme of the European Union A central, unsolved problem in the development of better computer games is