Skip to main content Skip to main navigation

Publikationen

Zeige Ergebnisse 2701 bis 2710 von 14429.
  1. Lukas Stefan Stäcker; Philipp Heidenreich; Jason Raphael Rambach; Didier Stricker

    Fusion Point Pruning for Optimized 2D Object Detection with Radar-Camera Fusion

    In: 2022 Proceedings of the. IEEE Winter Conference on Applications of Computer Vision (WACV-2022), January 4-8, Hawaii, HI, USA, IEEE, 2022.

  2. Daniele Giunchi; Stuart James; Riccardo Bovo; Donald Degraen; Anthony Steed

    Explorative Study on Asymmetric Sketch Interactions for Object Retrieval in Virtual Reality

    In: 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET). International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET-2022), October 4-7, Limassol, Cyprus, Pages 1-8, IEEE, 2022.

  3. Attention-Guided Disentangled Feature Aggregation for Video Object Detection

    In: Sensors - Open Access Journal (Sensors), Vol. 22, No. 21, Pages 1-17, MDPI, Switzerland, 11/2022.

  4. Adrian Rebmann; Peter Pfeiffer; Peter Fettke; Han van der Aa

    Multi-perspective Identification of Event Groups for Event Abstraction

    In: Lecture Notes in Business Information Processing. International Conference on Process Mining (ICPM-2022), Process Mining Workshops, October 23-28, Bolzano, Italy, Springer, 2022.

  5. Unsupervised Image-to-Image Translation: A Review

    In: Sensors - Open Access Journal (Sensors), Vol. 2022, 22, 8540, MDPI, 2022.

  6. Editorial - Advanced Scene Perception for Augmented Reality

    In: Journal of Imaging (MDPI J), Vol. Special Issue Advanced Scene Perception for Augmented Reality, MDPI, 10/2022.

  7. Sallar Ahmadi-Pour; Vladimir Herdt; Rolf Drechsler

    The MicroRV32 framework: An Accessible and Configurable Open Source RISC-V Cross-Level Platform for Education and Research

    In: Journal of Systems Architecture: Embedded Software Design (JSA), Vol. 133, Elsevier, 2022.

  8. Pascal Lessel; Maximilian Altmeyer; Julian Sahner; Antonio Krüger

    Streamer's Hell - Investigating Audience Influence in Live-Streams Beyond the Game

    In: Proceedings of the ACM on Human-Computer Interaction, Vol. 6, Pages 1-27, Association for Computing Machinery, New York, NY, USA, 10/2022.

  9. Pascal Lessel; Maximilian Altmeyer; Marc Schubhan; Dennis Gudea; Antonio Krüger

    “Absolute or Relative?” – Exploring the Choice Between Leaderboard Types in an Image Tagging Task

    In: CHI PLAY '22: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play. ACM SIGCHI Annual Symposium On Computer-Human Interaction in Play (CHI Play-2022), November 2-5, Bremen, Germany, Pages 63-69, ISBN 978-1-4503-9211-2, Association for Computing Machinery, New York, NY, USA, 11/2022.